Tuesday, May 20, 2014

Eucroma IV

 Cleaned storydrawing concepts for our porject book. They're a bit more.... illsutrative than they should be, but its because they'll be painted like they were rendered, so the outlines will be gone evetually.




blogspot is the biggest bitch when it comes to posting pictures, im actually amazed by how incabale it is to handle more than 2 pictures.

Monday, May 5, 2014

Sunday, May 4, 2014

Eucroma III

i also designed or other main character Daisy.
She took a lot longer, because her characterization went to different directions every week.
But then suddenly we run out of time and i had to came up with a final and completetly different design for her in 1 DAY, while nobody had any very exact idea how she should look.
The first picture is what i put together from the intructions i constanly get and redrew her about 6billion times in a few hours. i wasnt really allowed to go to a cartoony direction, although the only sure thing we knew was that she's going to be expressive over the top.
On the second one i tried come up with something that fits for this descriptions a bit better, but i couldnt really experiment because it was already in the afternoon and i had to draw a turn-around for her as well and it had to be done immediately for the modelles. (???)
Then i couldnt draw her for about two weeks because there was something else to do (this fucking system, i swear to god...)
And THEN i finally had a day to mess around with her and gave her her final design. And this time i was left alone. 

 here's the final turn-around:

and the expression sheet:


Tuesday, April 8, 2014

Eucroma II

So. Im a bit busy like crazy with the animatic since a week now and im pretty sure i wont really be on character design duty for a while, since the production team has things to work with, and we cant change things til the second part starts anyway. (DONT ask about the Eucroma system, i dont understand it either. i guess its more game developer than cartoonist friendly. or we could also say its pretty much a nightmare to develope a cartoon this way, but it could be worse i guess?)

Anyway.
In, case anyone missed it, heres the pervious post, click.
I designed Gus, the polarbear, our main character and since he's pretty much established now, im posting some character development sketches.

He originally was just a regular, grumpy polarbear who wants his ice back, and since we knew its going to be in 3D we were going to a more realistic directiont:


until i drew this.
that second bear was just for fun and i forgot to delet it before we presented them but the storyworld director liked it and thats when our endless struggle with translating a terrific 2D Gus into a horrible 3D Gus started:


blocky-bear variations:


we still gave a chanse to ice-berg Gus, so i had to drew som poses for him, to see how he works:


but at the end we settled with this:


of course it wouldn't have worked in 3D at all, so i had to come up with something more 3D-ish. Especially for the legs:

disco bear was kind of a breaking point that day.

Meanwhile Gus became a manic-depressive alcoholic:


one last funny expression sheet before everything goes horribly wrong in 3D:


And this is pretty much what we have now.


Bonus storydrawing, because of the penguins:



next time:
stroyboards, baby


i started sorting things in my art folder because there are a lot of unfinished things named with keysmashes but there was this sai file called “haveuhuggedurdogtoday” and i had no idea what it was so i opened it and haaa, it was this.

Wednesday, March 26, 2014

Regular★Dandy


Beautiful, experimental animation, funky music and trippy, clever plot: 
Congratulations to Space★Dandy on becoming my first favourite anime ever.

When the entire cast died at the end of the first episode i knew this was gonna my thing.


Sunday, March 16, 2014

Eucroma I


the first sneak-peak of the thing im working on! as some of you already know, im in Denmark, participating as a concept artist/characecter designer in the EUCROMA project. We're developing a cartoon (and a game, but im not really involved in that) in 5 months. intense but really cool.
MeltDown is a satirical comedy about Gus, an alcoholic polar bear who suffers from depression because his home is melting. but when all the penguins move up to the north pole because the south pole’s melted he decides its time to take actions and teams up with a mentally instable treehugger girl to save the world. unfortunately he sucks at it because…. well… he’s a polar bear.
Gus was kind of a challange, a great one tho, but designing the retarded penguins was fun!
More on this later!